Hi, Guy from Arturia here. And in this video, I’m going to show you the effects system in Pigments. Pigments effects system is so powerful and versatile that it can transform even simple patches into something entirely new. To give you a quick example, here’s one patch with all of the effects disabled. And here’s the full patch with effects. With so many options available it might be a little intimidating to get started. But in this tutorial, I’ll show you how simple it is to navigate, control and customize your effects within Pigments. The effects section of Pigments has its own dedicated page. You can find this on every sound by clicking the “FX” button on the top right. Once you’re on the page, you’ll see that the three effects buses are available. You’ll see tabs of the FX bus A and B and the FX send bus. To understand how the effects will process Pigments audio signal, here’s what the signal chain looks like. So you can see that the synth sound is split between the insert buses and the send FX bus, which is then recombined in the master. You can add effects to you inserts or send buses without affecting the sound that goes to the other. FX bus A and B and the send bus all feature three slots, which contain one effect for a potential of nine simultaneous effects. If your FX slot is empty, click on the drop down menu and select the effect that you want. To change the effect click on the effect’s name in the drop down and reselect. Each effect contains a few presets to get you started or quickly show you what each effect is capable of if you’re not sure. The three effects slots for your selected bus are shown on-screen to switch between buses click on their dedicated tab. If you want to swap effects around or change their positions even between buses you can simply drag and drop the arrow icons in the tabs. You can activate and deactivate the effects one by one using their power buttons. You can change the way your signal is split or flows between two insert buses using the bus A/B routing options. You can select A into B, parallel routing or B into A. The parallel routing can be used quite creatively. For example to split your signal into high and low frequencies using the Multi Filter effect. In this example only the high frequency content of the sound is sent to the reverb and delay, while the low end stays clear. One of the really distinctive things about Pigments, is that you can use multiples of the same effect. So you’re not just limited to one instance. To give you an idea of what you can do with this, here’s a simple saw wave. And here’s the same simple saw wave processed through nine unique reverbs. As the next episode will focus on modulation, we’ll give you a quick preview of what you’re able to do when you combine modulation with the effects. Listen closely to this sound and you’ll notice that by using modulations to control the sound level, only the attack of each note goes to the reverb. Creating a sound that is unique to Pigments. In the next episode I’ll be showing you the modulation abilities of Pigments, which is really the core of the instrument. So I hope to see you there.